Summer Programme 2023
Courses for Adults & Kids
Join our courses and build your own part of metaverse & virtual reality!
We are in the final stages of relaunching our previously successful courses with the latest updates and contents.
Please stay tuned, and subscribe to our email lists to learn more.
Partnership & Collaboration
With our latest academic and industry insights, we offer customised services to support our partners.
- Co-organise Workshops & Events
- Personalized Curriculum
- Virtual & Game Based Project Support
Contact us to find out more.
Why learn Metaverse / Game Design?
…From a social perspective, the development of more immersive virtual experiences is helping people to build communities based on shared values, and to express themselves in more authentic ways. … It is this combination of technological, social and economic drivers that is resulting in the explosive interest in the metaverse.
— JPMorgan - Opportunities in the metaverse (18/1/2022)
According to recent research, the metaverse gains significant popularity and becomes a venue that offers unlimited potential and possibilities. Individuals could extend their lives into the virtual world, namely the second life. Everyone could be the creators of their own mirror-world, customizing their digital twins that represent themselves and be with other metaverse participants.
We acknowledge such an opportunity and offer education and training to bridge the gap between the physical and the virtual. Our courses and events will equip you with the necessary skills and knowledge to enter the new world.
Our Team
Dr. Kal Ng
PhD Arch (HKU) B.Arch (Oregon)
Kal is a programme director and lecturer at the University of Hong Kong, Dept of Industrial and Manufacturing Systems Engineering. His research focuses on narrative through virtual experiences. His research results in AR Professor App Development, to facilitate better online learning by virtual reality and augmented reality. He also works with curators and programmers for specialized VR 360 content for the imseDome developed at HKU.
Mr. Mike Kwok
MDes (Harvard) M.Arch (HKU) BSSc (AS) (CUHK) HKIA ARB (HK)
Mike is a registered architect, and currently a Ph.D. candidate at the Bartlett School of Architecture, UCL. He is a 2019 Hong Kong Jockey club - Harvard fellowship awardee. He has extensive experience in the application of video game engines to architectural discourses. His studies focus on Architectural narratives, film, VFX, and the video game medium.
Ms. Lisa J. Lai
M.Arch (HKU) B.A(Hons) (Manc) HKIA ARB(HK)
Lisa is a registered architect exploring the intersection of technology and architecture. Her works ranges from physical and VR spatial experiences, metaverse social interactions to XR performances. She also teaches virtual worlds/ virtual reality at the University of Hong Kong, Dept of Industrial and Manufacturing Systems Engineering.
Mr. James Chan
MPhil IMSE (HKU) BSc CS (CUHK)
James is a virtual-reality application developer at the University of Hong Kong’s department of Industrial and Manufacturing Systems Engineering (IMSE). His research projects includes automated 3D virtual environment creation using machine learning, and application development for game engines.
Ms. Stephanie Lee Yeung
MDes (Harvard) BA Arch (Cooper Union)
Stephanie is a licensed architect in New York State. Currently, she is working at a Creative Tech company that uses art and technology to create immersive experience designs. She was the recipient of the Harvard-Brazil Cities Research Grant and Young Kieser Research Award.
Mr. Hermano Luz Rodrigues
MDes (Harvard) MA (Castillat-La Mancha) BA (Brasilia)
Hermano focuses on mixing visual culture with technology for more inclusive and participatory practices. He has exhibited and published internationally as an artist and contributed to diverse and interdisciplinary projects as a designer, curator, and researcher.
Mr. Harry Yeung
MPhil Com Lit (HKU) BA (HKU)
Harry is a teaching assistant and a research assistant at the University of Hong Kong. His studies focus on video games and online gaming communities using critical theory with a particularly interested in how people actually play and make use of a game. His current research focuses on the modding communities of The Elder Scrolls V: Skyrim.